I Heart of the Swarm

StarCraft was the very first game I ever bought with my own money. I sunk hours and hours into it, playing the campaign over and over, skirmishing against computer opponents, getting my ass kicked from Aiur to Tarsonis and back on battle.net. I knew that the Protoss were epic, ancient, and advanced beyond my comprehension; that Terrans were grimy, slapdash, and ultimately one of the most resilient species in the sector; that Zerg were implacable, unstoppable, and just a bit peckish for my innards. Despite being an RTS, StarCraft also showed me the for the first time how video games functioned as a viable storytelling medium. Somewhere inside, I knew that each of those Confederate Marines had buddies and memories.

So that’s why some part of me will go completely fanboy every time Blizzard does something new. Because it all goes back to the first time I was boots on the ground with Jim Raynor or flying the Gantrithor alongside my Executor into the maw of the Overmind. I eventually started in on the WarCraft series and have clocked more than my share of time trudging around Azeroth/Kalimdor/Outland/Northrend, but StarCraft is where it all began.

En Taro Adun.